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Skilltaly


4.8 ( 6848 ratings )
Sport Sociaal netwerken
Developer: Skilltaly, S.L.
Gratis

Skilltally is a social network created with the aim of giving professional athletes and amateurs a tool that simplifies and facilitates personal promotion to achieve their dream of becoming professional athletes. LinkedIn is the athletes.
For users, it becomes a perfect stage to demonstrate their skills, both to his friends, and to professionals seeking the new "Zidane". The application consists of a video editing tool that makes it really easy to create videos with the abilities of each of the users.
As a social network, users have friends, pursue professional profiles (type pages famous FB) and companies. There will be filters for their "news feed" those friends whose videos or reactions are more popular among different users appear. This option is free, but when we have a sufficient number of users, it may contract "premium" profiles to receive a special promotion on the network.
Also, for those professionals who are dedicated to browse and hire new stars, Skilltally is a tool that greatly simplifies their work. They can filter by age, sixth, location, category in which they play, etc. and thus access to a large number of talents without having to scroll to view them. Users can follow these people to further their promotion. Also exist in the future "premium" profiles for these companies with preferred features that are yet to be decided.
Finally, through geolocation, there will be a search function nearby players who may be contacted to arrange a party.
In the future we will wait also create a function to organize tournaments directly from the application, for which we will enable the possibility that multiple users to get together in a team and join leagues that different users believe.
Today there is no free and easy to use mobile application for sports enthusiasts can promote, make themselves known and make your own sports brand. If an athlete fails to stand out and be signed locally, future options you have are limited. All these athletes, fans and sports fans in general the opportunity to make themselves known to the world, to build your personal brand sports and exposed to all the market opportunities they deserve. Depending on the type of user we satisfy different needs:
- Sports Ecosystems: today there is no social network in which the local ecosystem interact sports, it is related and organized.
- Clubs and teams: today there is no social network in which in which clubs can organize their teams and teams where organize all your players in one group. Clubs and teams also have great difficulty in locating sporting talent either a local or internationally.
- Scouts and representatives: are limited to few resources and a catchment area (geographic and contacts). Have to travel, spend money on obtaining audiovisual material on players that interest them ...
- Players: Players lack a social network exclusive sports to showcase their sporting experiences and show their sporting community. Players lack the knowledge of the sporting activities and even knowing her lack of contacts or knowledge of the requirements for access to certain sports offers.
- Fans: relatives or friends currently have no way to follow the team of their loved ones if attendance is not one way. Also a big problem is that parents seek to get their children to get a grant or contract with a professional team. The main impediment is the lack of knowledge or performance area thus have to pay large sums of money.
Sports social network: the different members of the sports community (clubs, teams, players, agents, scouts and fans) can interact and share their sporting experiences.
Video Editor: Any user can record and edit videos of party or players taking easy and intuitive tutorials as a guide.
Geolocation: Users can view users to 25 kilometers around filtering by sport, age, level ... This will allow them to analyze potential rivals or to invite people to play a game.